Elm Town

Elm Town 49 – Sixteen 3D Spinners Should Be Enough For Most People

Episode Summary

Ian Mackenzie shares the history of elm-geometry, elm-units and elm-3d-scene, and how he hopes to one day see them used to design a world-championship-winning robot – or a skyscraper.

Episode Notes

Ian Mackenzie shares the history of elm-geometry, elm-units and elm-3d-scene, and how he hopes to one day see them used to design a world-championship-winning robot – or a skyscraper.

Thank you to our sponsor, Culture Amp.

Special thanks to Xavier Ho (@Xavier_Ho) for editing and production of this episode!

Recording date: 18 Mar 2020

Guest

Show Notes

00:00:00 Intro and sponsors

00:01:05 elm-geometry and elm-3d-scene

00:02:02 How Ian got into Elm

00:19:18 API design lessons from elm-geometry

00:30:37 elm-3d-scene

00:37:46 Ambient lighting

00:44:50 Transparency and graphics programming hacks

00:46:50 Real-world vs screen units

00:48:23 Creating a generic framework

00:49:55 What's left before 1.0

00:53:37 Using elm-3d-scene today

00:55:02 Thankyous & Outro